Multicam may have been implemented in Final Cut Pro X, version 10.0.3, and improved in 10.0.4, but working on a show that’s destined to be broadcast to License payers, I found it’s led to a new problem that could mean the loss of an awful lot of work. Of course, back-ups were also introduced at […]
Tag: problem
The only problem I’ve encountered with Final Cut Pro X during my first edit for broadcast TV involves anamorphic QuickTimes, but in solving it I found a new friend in my editing life.